Archive for February, 2011

Skateboarding Safety

Monday, February 28th, 2011

Hector loves to skateboard and he is really good at it! That’s why the instructor, who teaches the skateboarding class at the community center, has Hector demonstrate skateboarding to the new kids in the class.

Hector is smart and so are his parents. Before he tried using the skateboard he got for his birthday last year, he took a class on how to be safe and have fun skateboarding. Now he helps other kids to learn what he learned in class last year.

The instructor begins each class by going over the need for safety when skateboarding. He reminds parents and children that as much fun as skateboarding can be, it can also cause accidents if you don’t know what you are doing and are not wearing safety gear.

Here is what he shares:

According to the American Academy of Pediatrics (AAP):

Children under age 5 years old should never ride a skateboard.
Children aged 6 to 10 years old need close supervision from an adult when they ride a skateboard.

The National Safety Council offers these skateboarding tips:

Wear proper protective equipment

Before getting on your skateboard, empty your pockets of all hard and sharp objects and put on your protective gear.

Aways wear your gear whether or not you are simply going from one point to another or attempting a new trick or not.

Wear your gear every trip, every trick, every time. Essential protective equipment includes:

A properly fitting helmet
Wrist guards
Knee and elbow pads
Shoes
Helmet

To protect your head from injury, always wear a properly fitting helmet. This is true no matter what your age, level of experience or location where you are skateboarding.

Get a quality bicycle or multi-sport helmet. It should meet or exceed safety standards of the U.S Consumer Product Safety Commission (CPSC) or Snell Memorial Foundation. You may need to try on several sizes and models to find a helmet that fits your head correctly and securely.

A properly fitting helmet:

  • Is worn flat on your head with the bottom edge parallel to the ground
  • Sits low on your forehead but does not interfere with your movement, vision or hearing
  • Has side straps that form a “V” shape around each ear
  • Has a buckle that fastens tightly (there should be room to put only two fingers between the strap and your chin)
  • Has pads inside that you install or remove so the helmet fits snug
  • Does not move in any direction when you shake your head in any direction
  • Replace your helmet when it is damaged, outgrown or at least every five years. You may need to replace it sooner if the manufacturer recommends it.

How to Fall
Learning how to fall may help reduce the chances of a serious injury. If you are losing your balance, crouch down on the skateboard so that you will not have as far to fall.

Tips for Using a Skateboard

  • Give your skateboard a safety check each time before you ride.
  • Always wear safety gear.
  • Never ride in the street.
  • Obey the city laws. Observe traffic and areas where you can and cannot skate.
  • Don’t skate in crowds of non-skaters.
  • Don’t skate on another person’s or business’ private property.
  • Only one person per skateboard.
  • Never hitch a ride from a car, bicycle, etc (skitching).
  • Learn to fall—practice falling on a soft surface or grass.

After the instructor finishes talking about safety, Hector demonstrates putting on gear, how to check out the skateboard before using it, the proper way to skateboard and how to fall. Then the instructor invites the class to try skateboarding.

At the end of the class, the instructor reminds kids to, “Practice safety, wear gear, only skate with adult supervision and you will have fun skateboarding”!

Dinosaur Show and Tell Day

Monday, February 21st, 2011

The “Can Do” Kids were  excited to see that Miss Pat  decorated the classroom with dinosaurs for Dinosaur Show and Tell Day. They each took their seats and waited for Miss Pat to call on them for show and tell.

Miss Pat called the class to order and said, “Class here are the rules for winning today’s show and tell prize, a book about dinosaurs. Each of you will take a turn. When all of you have presented your show and tell we will have a silent vote. You may not vote for yourself. In case of a tie, we will vote for the students that are tied.”

Wendy went first. She wrote a story about a dinosaur she called Puff. The class all clapped. Then Willie showed the picture he drew. He didn’t get as much applause as Wendy. When it was Kathy’s turn, she showed the class how to make a dinosaur out of toilet paper rolls and construction paper. Wow…she got lots of applause. Orrie talked about what dinosaurs ate.

Soon everyone had a turn but Hector. He went to the front of the room and put a small and a big box on Miss Pat’s desk. First he opened the small box and took out a dinosaur he made from green play dough. Everyone wanted to know how he had made it. That’s when he opened the big box and said, “I made it the same way I made these cookies…with a cookie cutter I  bought in the gift shop at the museum.” Then he gave out a dinosaur cookie to each of his classmates and Miss Pat. Everyone agreed it was the best dinosaur they had ever eaten!

Guess who won the book for show and tell. That’s right…it was Hector. He was very nice about it though. He told everyone  that after he read it, he would lend it to anyone who wanted to read it as long as they promised to take good care of it and give it back after a few days.

Dinosaur Show and Tell

Sunday, February 20th, 2011

The “Can Do” Kids were all excited about the  trip they just took to the dinosaur exhibit at the museum. They wanted to talk about what they saw and ask more questions about dinosaurs.

Orrie raised his hand and when Miss Pat called on him he asked, “Can we study more about dinosaurs this week”? Miss Pat answered, “That’s a good idea, but first I want to see how much you all got out of our trip today. So, tomorrow we are going to have dinosaur show and tell. Here are the rules for show and tell: write a story about dinosaurs, draw a picture, or make a dinosaur. The student with the most original show and tell will win the book I bought at the museum about dinosaurs.”

All the way home the “Can Do”s talked about what they would do for show and tell. Wendy said she would write about what she saw at the museum. Kathy thought she would draw a picture of a dinosaur. Orrie shared that he was going to do research on the Internet and write about what dinosaurs ate. Willie wasn’t sure, but he thought he might make a collage out of dinosaur pictures. Hector was strangely quiet. When Jay asked him what he was planning to do for show and tell Hector said, “It’s a surprise. You just have to wait until tomorrow to see what I am doing for show and tell.”

Be sure to come back on Thursday to find out what Hector did for show and tell and who won the book !

In the meantime…think about what you would do for a Dinosaur Show and Tell.

More Marbles!

Wednesday, February 16th, 2011

After the “Can Do’s finished playing Marble in the Box, Grandpa Dooley said, “OK, who’s ready to play my favorite marble game”? Hector wasn’t so sure, since he didn’t do so well playing Marble in the Box.” Come on Hector, said Willie. “Be a sport.” Arthur J chimed in saying, “Come on Hector we always play what you want to play. Now it’s your turn to play what we want to play. Not wanting to be left out, Orrie said, “Besides you don’t even know what the game is about. Maybe you will be better at this game than your were with the last game.”

Grandpa Dooley took out a really large marble; it was huge! “Does anyone know what this is called.”? The “Can Do” Kids shook their heads. “Well, continued Grandpa Dooley,  “back in the olden days, when I was young they were called caboulders, the most valuable of all the marbles, especially the ones that you could see through. The name of the game we are going to play is Hit the Caboulder and this is how it’s played:

1. Place a caboulder on one end of a long table, or on a flat surface on the floor

2. Stand or sit at the other end of the table, or kneel if on the ground

3. Flick the small marble with your thumb pressed against your pointer finger, or, with your pointer finger  against your thumb

4. There are no do-overs once you have flicked the marble and it is moving

5. If you miss the caboulder, you lose the marble you were shooting with

6. If you hit the caboulder but it doesn’t move, you get to keep the marble you were shooting with and go again

7. If you move the caboulder, your win 10 marbles

8. If you knock it off the table, or out of the playing area, when on the ground, you win the caboulder”!

Grandpa Dooley looked at all the eager faces and said, “Okay, what I want to know  is who is going to be the Marble Master and be in charge of the caboulder“?

The boys voted Orrie in as the Marble Master. This time when Grandpa Dooley suggested taking some practice shots, Hector was at the front of the line. Hector didn’t win the caboulder, but he did win a few marbles! Who won the Caboulderno one yet; maybe next time.

It’s Marble Time at Grandpa John’s!

Saturday, February 12th, 2011

The “Can Do” Kids tumbled into Grandpa John’s house when he opened the front door. Hector shouted out, “We’re hear to learn how to play marbles like you did in the olden days.” Grandpa John smiled and said.” We are all set up for a game called Marble in the Box. Follow me to the playroom. Orrie is already there.”

Orrie was sitting at a long table . At the end of the table was a tissue box with a whole cut in the bottom. The side with the whole rested on the table.

Grandpa Dooley was there to help out, He handed each of the “Can Do”s a small bag with 5 marbles.

” Now everybody take a seat while I explain the rules”,  said Grandpa John. “When I was a kid we played this game in a playground area that had a flat surface. Sometimes, when the weather was bad, we played it indoors on a long table, just like we are doing today.

The object of the game is to win  marbles. Whoever has the most marbles at the end of the game is the winner.

The rules are :

  1. 1 person is the Marble Master. It  is his/her box and game.  He or she begins the game with 60 marbles
  2. The Marble Master challenges a player to take a shot to win 3 marbles if he or she get a marble in the hole in the box and it stays there
  3. If the player doesn’t get the marble in the box, he or she loses the marble to the Marble Master
  4. When a player runs out of marbles, he or she is out of the game.
  5. The game is over when:
  • All the players are out of marbles and the Marble Master wins
  • The Marble Master runs out of marbles and the player with the most marbles wins and becomes the next Marble Master

6. The only way you can get the marble into the hole is either by flicking it:

  • with your thumb pressed against your pointer finger
  • with your pointer finger  against your thumb
  • There are no do overs once you flick and release the marble

Now that you know the rules, let’s pick a Marble Master and play Marble in the Box.”  The group voted for Willie to be Marble Master.

Grandpa Dooley asked, “Who wants to practice flicking the marbles before playing”? Hector said, ” I don’t need to practice. This game is easy” Everybody else took a few practice shots with Grandpa Dooley’s help. Hector should have taken some practice shots because he was the first player out of marbles!

Arthur J. won by having the most marbles when Willie, the Marble Master, ran out of marbles.

Ready to try this game at home? All you need is a box with a hole in it and marbles! Be sure to check out the marble game in the “Can Do” Club House.